livingavivaloca

=Hey there, it's me, Aviva.= 1.22.17 =**Aviva Stone**=

**Major**: Organizational Psychology

 * Computer Experience**: Working proficiency in Photoshop, InDesign, Illustrator
 * Art Experience**: Some people say I'm a piece of work, so I guess I have a lot of experience. I work in branding and spend a lot of time at galleries and museums.
 * Artistic Interests**: Most inspired by contemporary and post modern art. I hope to spend some time this year working on some mixed media projects incorporating sight with smell and sound. I'm particularly intrigued by interactive works.
 * What makes me interesting?** I'm still trying to figure that one out. When I'm passionate about something it is almost impossible to hide, even if I want to. I think that's something unique about me. I'm also a pretty avid yogi.

__** Some Thoughts - Bound by Law Comic: **__ Given the current state of the union, it is difficult not to look at copyright laws through a critical lens. First of all, the comic implies that "fair use" is, essentially, a piece of art's susceptibility to critique, criticism, or commentary. However, being that there are myriad regulations and continuous costs, it is significantly easier for large corporations or famous artists to protect their copyrights over smaller artists (or anyone who creates content).

I had a sense of copyright law in that there are many hoops to jump though, and extensive challenges in dealing with international brands. I remember when youtube was becoming really popular for budding singers and specifically how long it took for them to be able to get covers out because of copyright laws and costs. Overall, what struct me most early in the reading was just how difficult documentary filmmaking can be. I happen to really enjoy docs, but never really thought about how much attention producers must pay to detail. Anything from a check mark on a polo shirt to what could be happening in the background. Overlooking something like that could cost thousands of dollars in either cutting and eliminating potentially important footage, or paying copyright owners to keep it.

In my *humble* opinion, the current legal "system" surrounding copyright law benefits the most successful, while severely punishing or hurting new artists. For a multinational corporation to charge another multinational corporation, seems equitable; however, for the same corporation to try to squeeze aspiring artists, in any medium, seems like a crime (both financially, and against the future of the arts).

We live in an age where everything is posted on social media. Based on current copyright law, my guess would be most active users (especially on Instagram) have infringed upon some copyright somewhere, but no one is after them... At the same time, the Renwick is a great example of encouraging visitors to experience the exhibitions, and almost reappropriate them into new forms of art using phone cameras. The beauty and creativity that stems from artists motivating each other, and the general public, is not something to take for granted. The bottom line really goes back to the age old idea of capitalism or socialism. It really is a bummer that large economic systems impede creativity down to preschoolers. It's about who is running the market and what is driving costs. Unfortunately, we live in a society that values making a buck over the creative expression that develops rich culture. By one entity (or group) lives and breathes copyright laws, probably because they have the resources to do so, places that much more pressure on every other creator to do the same - thus beginning a vicious cycle. If digital designers, painters, architects, and filmmakers all decided to worry less about enforcing selfish laws, and more about collectively creating thoughtful social or political (or whatever) commentary, the art world would gain a tremendous influence and independence (not to mention, potentially, forever changing a struggling market).

On a final note, I think it would behoove current and future artists to at the very least simplify copyright laws to be more simple and accessible in order to avoid confusion, infringement, and a 75 page comic book on the uncertainty around said laws.

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 * couldn't get this to rotate, sorry :/


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